AI Insights · Timothy · October 2024
Top 5 Hypercasual Games on Android in Guatemala: Q3 2024 Performance
Discover the performance trends of the top 5 hypercasual games on Android in Guatemala during Q3 2024, with insights into downloads, revenue, and active users from Sensor Tower.
In the third quarter of 2024, the hypercasual gaming market on Android in Guatemala saw varied performance across different titles. Based on data from Sensor Tower, we explore the trends in downloads, revenue, and active users for the top five games in this category.
Rhythm Rush Lite-Be Piano Star, developed by Boom Studio Limited, experienced a significant peak in weekly downloads, reaching approximately 52.7K by the end of July. However, this number gradually declined to around 7.9K by the end of September. The game's active user base also peaked at 76K in early August before tapering off to nearly 28K by the end of the quarter. Notably, the game did not generate revenue during this period.
My Supermarket Simulator 3D by Game District LLC showed a positive trend in weekly downloads, climbing steadily to about 48.9K in mid-September before settling at 31.8K by the end of the quarter. The game achieved a modest increase in weekly revenue, peaking at $61 in the final week of September. The active users followed a similar trajectory, reaching a high of over 102K in late September.
Snake.io - Fun Snake .io Games from Kooapps Games maintained a relatively stable weekly download rate, starting at nearly 27K in early July and ending the quarter at about 14.4K. The game's active user base remained robust, averaging around 260K throughout the quarter, with a slight increase towards the end, reaching 274K. Revenue fluctuated modestly, peaking at $38 in early September.
Build A Queen by Supersonic Studios LTD saw weekly downloads increase to a peak of 19.7K in early September before declining to 9.8K by the end of the month. Active users mirrored this trend, reaching a high of approximately 145K in early September and then decreasing to 118K by the month's end. The game did not report any revenue during this period.
Block Blast! from Hungry Studio witnessed a significant spike in downloads, peaking at 20.9K at the end of July. However, downloads dropped to 3.9K by the end of September. The active user count followed a downward trend, starting at 75.6K and decreasing to 45.9K by the quarter's end. No revenue was reported for this game during the third quarter.
This analysis highlights the dynamic nature of the hypercasual gaming market in Guatemala. For more detailed insights and further data, visit Sensor Tower.